How Long Do Escape Rooms Usually Take?
The vast majority of escape rooms only have a success rate of about 30%, but that doesn’t stop people from giving them a good go!
Escape rooms are one of the most exhilarating and exciting indoor activities around today. Currently, there are around 1,500 escape rooms in the UK, which is a huge increase, compared to the small handful that existed in the early 2010s.
So, exactly how long do escape rooms usually take? Keep reading this article to find out the answers to some of the most frequently asked questions about escape rooms.
How long do escape rooms usually take?
So, how long do escape rooms usually take? Well, escape room duration times vary, depending on the target audience.
If you go to a family-friendly escape room that is aimed at children, then this is likely to be shorter than the ones designed for adults.
Typically, you will be given 60 minutes to solve your way out of the escape room. In all of our rooms at Escape Now, you are given an hour in which to solve our riddles and mysteries and make your way out!
What is the fastest escape room time?
One of the quickest escape room victories ever recorded was a North American team, who successfully solved all the puzzles in an escape room in just 29 minutes and 41 seconds!
They had two computer scientists on their team, who applied their logic easily to the puzzles, but the whole team worked shrewdly together to complete five team challenges. What a result!
What should you NOT do in an escape room?
- No mobiles or electronic devices are allowed in the game rooms.
You will not be allowed to use your mobile phone, handheld devices, or any other electrical items during the game.
You and your team will be asked to put your phones on silent, turn them off, or store them safely in lockers (if this is available).
Using Google won’t help you escape, however, as the challenges in every escape room have been uniquely and intricately designed to suit a particular theme or storyline. So, you won’t find the answers if you start searching for clues on the web!
- No food or drink is allowed in the game rooms.
Players are not permitted to take snacks or drinks inside the game room.
What’s more, under no circumstances is alcohol permitted at any point on the premises. By the same token, smoking and vaping are also banned on company property.
If a player wants to take a cigarette break during their game, they may exit the building to do so, but they won’t be allowed back inside the game room.
It is a good idea to keep a bottle of water and snacks in your bag or in your car, to consume after you have exited the escape room. This will help you rehydrate and replenish your energy levels, because you have just spent an hour moving around, attempting to crack difficult puzzles, and using your brain power to the maximum!
If you have brought a bag with you, you may not be allowed to take it with you inside the escape room. There may be lockers provided, where you can store your possessions. The staff will tell your team where you can store your bags and coats, but it is your responsibility to look after any valuables you have with you.
- No rowdy, disruptive or aggressive behaviour will be tolerated on the escape room premises.
Escape rooms have a strict, zero-tolerance policy against behaviour which is seen as non-compliant, abusive, threatening, or aggressive.
If we spot any disruptive behaviour from guests while they are on our premises, we reserve the right to stop the game and ask the players to leave. Your team may not receive a refund if you have booked a game beforehand.
- Players cannot mess around with objects, props, or the game room itself.
While inside the escape room, you will see props and objects that are integral to the puzzles and storyline. For instance, this could be a treasure chest, map, keys, letters, or photos.
We expect all of our guests to exercise maturity and empathy when it comes to handling all of our objects.
If any of these objects becomes damaged while you are in the game room, then we may ask you to pay for the damage caused.
- Players cannot behave in a way which would cause them any danger.
No escape room will ever ask you to put yourself in harm’s way while you are solving the puzzles. For instance, there won’t be ANY clues hidden inside light switches, plug sockets, or fire extinguishers.
Additionally, there won’t be any dangerous tools provided, such as sharp knives, blades, or box cutters, as these are not needed for the game. So, make sure you don’t bring any of these with you, either!
Why you should visit Escape Now
Here at Escape Now, we have innovative, immersive game rooms, designed to challenge you creatively and intellectually.
Book your visit at Escape Now to try one of our rooms:
In a city that breathes uncertainty, a gloom lures over 221B Baker St, as Sherlock Holmes has been abducted by the very killer he was chasing. What possibly could have happened?
To find Mr Holmes, we are recruiting only the best detectives in the city to solve the mystery and find Mr Holmes before it is too late. The odds are against you, so can you find Mr Holmes in time?
A serial murderer is on the loose, and Holmes and Watson have been on the case. In typical fashion, however, Holmes was struck with a breakthrough deduction and ran off. Thinking Holmes had simply solved the case and gone back home, Watson followed shortly behind.
But when he arrived at 221B, there was no trace of Holmes – only a note left on the desk, written in the same strange code the killer has been leaving at the scenes of the crimes.
Unable to figure out the case himself, Watson recruits a top team of forensic investigators to assemble at 221B Baker St, to solve the case before time runs out and save Sherlock from the sadistic killer.
Ten years ago, Mr Hollowhill vanished without a trace, leaving only his ramshackle house behind.
Though his disappearance was suspicious, the case eventually went cold.
Recently, the house was seized by the bank, auctioned and bought at a steal by investors only wishing to sell it off.
Knowing nothing of the house’s troubled history, the renovators believe this to be a simple job, but they don’t know what they are in for.
This house holds many more secrets than first thought, and some of them are deadly. Just who was Mr Hollowhill?
Where did he go? Do you dare to enter?
The cyborg world has taken over from humans! Created by humans, the cyborg has
gained self-awareness and spread into millions of computer servers across the world!
You have joined the rebel army to take down the cyborgs. The task is to infiltrate the cyborg’s main facility and destroy the system from within. The rebels have found an algorithm which can take down the security system for only 1 hour.
This is your opportunity to take down the cyborgs, otherwise, the human race will cease to exist.
Gather a group of your nearest and dearest, and book your game at Escape Now– we can’t wait to see you!
Read more articles about escape rooms
To learn more about escape rooms, click here to read our blog articles on:
- What Is an Escape Room? Escape Now Birmingham
- How Long Are You Given in an Escape Room?
- How Hard Are Escape Rooms?
- Do Escape Rooms Require High IQ?
- Can You Leave an Escape Room at Any Time?
- Can Escape Rooms Lock You In?
- Which Age Group Uses Escape Rooms The Most
- What Percentage of People Fail Escape Rooms?
About Escape Now
Escape Now is the newest (and most exciting) escape room in Birmingham! Bring your family, friends, colleagues or fellow gaming enthusiasts to Escape Now, for an unforgettable night of fun, mystery and intrigue.
We have 4 adventure rooms, which we have designed for teams of 2 to 6 players. It will be a race against the clock, as you work together to solve puzzling clues and piece together the story, before the time runs out!
To book your escape room experience, visit our website and select your game, number of players, date and time slot. We look forward to welcoming you!
Don’t hesitate to contact us if you have any questions we can help you with.
We hope we have provided useful information about escape rooms, as well as answered the question, ‘how long do escape rooms usually take?’